{"id":3786,"date":"2026-10-27T17:10:08","date_gmt":"2026-10-27T14:10:08","guid":{"rendered":"https:\/\/gameteam.io\/blog\/conan-exiles-server-settings\/"},"modified":"2026-10-27T17:10:08","modified_gmt":"2026-10-27T14:10:08","slug":"conan-exiles-server-settings","status":"publish","type":"post","link":"https:\/\/gameteam.io\/blog\/conan-exiles-server-settings\/","title":{"rendered":"Conan Exiles Server Settings Explained: ServerSettings.ini, Best Values and Single Player"},"content":{"rendered":"<p><strong>Conan Exiles server settings live in one file, <code>ServerSettings.ini<\/code>, and almost every rule of your world is a line in it: PvP, raid hours, harvest rates, crafting speed, thrall limits and building decay.<\/strong> You can change them two ways. In game, open the Server Settings tab once you are admin (in single player you don&#8217;t even need that). Or edit the file with the server stopped. This guide shows where the file is, explains the settings that matter, gives recommended values for PvE, PvP and solo play, and fixes the &#8220;my settings don&#8217;t save&#8221; problem.<\/p>\n<h2 id=\"where-is-the-conan-exiles-server-settings-file\">Where is the Conan Exiles server settings file?<\/h2>\n<p>On a dedicated server, the settings file is <code>ConanSandbox\/Saved\/Config\/WindowsServer\/ServerSettings.ini<\/code>, or <code>LinuxServer<\/code> instead of <code>WindowsServer<\/code> on the Linux build. Two more files sit next to it: <code>Engine.ini<\/code> holds the server name, join password and region switches, and <code>Game.ini<\/code> holds RCON.<\/p>\n<table>\n<thead>\n<tr>\n<th>File<\/th>\n<th>Section<\/th>\n<th>What goes in it<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>ServerSettings.ini<\/code><\/td>\n<td><code>[ServerSettings]<\/code><\/td>\n<td>Admin password, every gameplay rule in this guide<\/td>\n<\/tr>\n<tr>\n<td><code>Engine.ini<\/code><\/td>\n<td><code>[OnlineSubsystem]<\/code><\/td>\n<td><code>ServerName<\/code> and <code>ServerPassword<\/code><\/td>\n<\/tr>\n<tr>\n<td><code>Engine.ini<\/code><\/td>\n<td><code>[Regions]<\/code><\/td>\n<td><code>ExcludedRegions=IsleOfSiptah<\/code> to run without the Isle of Siptah (Enhanced)<\/td>\n<\/tr>\n<tr>\n<td><code>Game.ini<\/code><\/td>\n<td><code>[RconPlugin]<\/code><\/td>\n<td>RCON on\/off, password and port<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>The Server Settings tab in game writes to the same <code>ServerSettings.ini<\/code>, so the two ways of changing settings always agree once the server has saved.<\/p>\n<h2 id=\"how-to-change-server-settings-in-conan-exiles\">How to change server settings in Conan Exiles<\/h2>\n<p>On your own server you change settings either in game, as admin, from the Server Settings tab, or by editing <code>ServerSettings.ini<\/code> with the server stopped and then starting it again. In single player the same tab works without any admin step. A handful of settings only take effect after a restart, whichever way you change them.<\/p>\n<h3 id=\"on-a-dedicated-server\">On a dedicated server<\/h3>\n<ol>\n<li>Join and become admin, either with the <em>Make Me Admin<\/em> button or by entering <code>MakeMeAdmin yourpassword<\/code> in the console (<kbd>Insert<\/kbd> or <kbd>~<\/kbd>).<\/li>\n<li>Change the sliders and checkboxes in the Server Settings tab, or type <code>SetServerSetting \"HarvestAmountMultiplier\" \"2.0\"<\/code> in the console. The quotes are required.<\/li>\n<li>To see every setting, including ones the menu hides, run <code>GetAllServerSettings<\/code>.<\/li>\n<li>Restart if you changed one of the settings that need it (listed below).<\/li>\n<\/ol>\n<p>Editing the file instead? Stop the server, edit <code>ServerSettings.ini<\/code>, save, start. Lines go under <code>[ServerSettings]<\/code> as <code>Key=Value<\/code>.<\/p>\n<h3 id=\"in-single-player\">In single player<\/h3>\n<p>Open the menu, go to Settings, then Server Settings, and change what you like. Single player uses the same server settings, so everything in this guide applies, and you don&#8217;t need an admin password. This is how you change server settings in single player without touching a file.<\/p>\n<h3 id=\"on-a-ps4-or-xbox-private-server\">On a PS4 or Xbox private server<\/h3>\n<p>Console players can&#8217;t host their own server; console private servers are rented from G-Portal, Funcom&#8217;s official server partner. You change the settings in game the same way: Make Me Admin, then the Server Settings tab. The setting names in this guide are the same ones the tab changes, so &#8220;server settings explained&#8221; for PS4 is this list too.<\/p>\n<h3 id=\"settings-that-need-a-restart\">Settings that need a restart<\/h3>\n<p><code>PVPEnabled<\/code>, <code>NoOwnership<\/code>, <code>LandClaimRadiusMultiplier<\/code>, <code>DisableBuildingAbandonment<\/code>, <code>AmbientLifeEnabled<\/code> and <code>BuildingReplicationDistance<\/code> only change after the server restarts. Most others apply live.<\/p>\n<h2 id=\"conan-exiles-server-settings-explained\">Conan Exiles server settings explained<\/h2>\n<p>Most settings are multipliers where 1 is normal: 2 doubles the effect and 0.5 halves it. A few are on\/off switches or times. Below are the ones server owners change most, grouped by what they control, with defaults from the official Conan Exiles Enhanced settings reference and a note wherever a restart is needed.<\/p>\n<h3 id=\"access-and-the-server-list\">Access and the server list<\/h3>\n<table>\n<thead>\n<tr>\n<th>Setting<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>ServerName<\/code> (Engine.ini)<\/td>\n<td>The name in the server browser. This is how you change the server name; restart afterwards.<\/td>\n<\/tr>\n<tr>\n<td><code>ServerPassword<\/code><\/td>\n<td>The server password players need to join. Empty means anyone can join.<\/td>\n<\/tr>\n<tr>\n<td><code>AdminPassword<\/code><\/td>\n<td>Unlocks Make Me Admin. Keep it different from the join password.<\/td>\n<\/tr>\n<tr>\n<td><code>EnableWhitelist<\/code><\/td>\n<td>Only whitelisted players can join (off by default). Add players over RCON with <code>whitelistplayer &lt;steamid&gt;<\/code>.<\/td>\n<\/tr>\n<tr>\n<td><code>serverRegion<\/code><\/td>\n<td>Region filter in the server list: 0 Europe, 1 North America, 2 Asia, 3 Australia, 4 South America, 5 Japan. It doesn&#8217;t move the server.<\/td>\n<\/tr>\n<tr>\n<td><code>ServerCommunity<\/code><\/td>\n<td>Playstyle filter: Purist, Relaxed, Hardcore, Roleplaying or Experimental.<\/td>\n<\/tr>\n<tr>\n<td><code>ServerMessageOfTheDay<\/code><\/td>\n<td>The message players see. Good place for server rules.<\/td>\n<\/tr>\n<tr>\n<td><code>MaxNudity<\/code><\/td>\n<td>Caps nudity for everyone on the server (default Full).<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h3 id=\"pvp-pve-and-raiding\">PvP, PvE and raiding<\/h3>\n<table>\n<thead>\n<tr>\n<th>Setting<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>PVPEnabled<\/code><\/td>\n<td>Player-versus-player on or off. Needs a restart.<\/td>\n<\/tr>\n<tr>\n<td><code>CombatModeModifier<\/code><\/td>\n<td>Set to 1 with PvP on for PvE-Conflict, the official &#8220;fight but don&#8217;t raid&#8221; ruleset.<\/td>\n<\/tr>\n<tr>\n<td><code>CanDamagePlayerOwnedStructures<\/code><\/td>\n<td>Allows raiding other players&#8217; buildings (off by default).<\/td>\n<\/tr>\n<tr>\n<td><code>RestrictPVPTime<\/code> \/ <code>RestrictPVPBuildingDamageTime<\/code><\/td>\n<td>Limit fighting or raiding to set hours, using per-day keys such as <code>PVPBuildingDamageEnabledFriday<\/code>, <code>PVPBuildingDamageTimeFridayStart=1800<\/code> and <code>...End=2200<\/code>.<\/td>\n<\/tr>\n<tr>\n<td><code>DynamicBuildingDamage<\/code><\/td>\n<td>Bases can only be raided while an owner is online, or for <code>DynamicBuildingDamagePeriod<\/code> seconds after the last one logs off (default 1800).<\/td>\n<\/tr>\n<tr>\n<td><code>DisableBuildingDuringTimeRestrictedPVP<\/code><\/td>\n<td>Stops building during raid hours, so nobody walls up mid-raid.<\/td>\n<\/tr>\n<tr>\n<td><code>FriendlyFireDamageMultiplier<\/code><\/td>\n<td>Damage to clanmates (default 0.25).<\/td>\n<\/tr>\n<tr>\n<td><code>DropEquipmentOnDeath<\/code> \/ <code>EverybodyCanLootCorpse<\/code><\/td>\n<td>What you drop when you die, and whether anyone can loot it.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h3 id=\"harvesting-xp-and-crafting-speed\">Harvesting, XP and crafting speed<\/h3>\n<table>\n<thead>\n<tr>\n<th>Setting<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>HarvestAmountMultiplier<\/code><\/td>\n<td>Resources per hit.<\/td>\n<\/tr>\n<tr>\n<td><code>ResourceRespawnSpeedMultiplier<\/code><\/td>\n<td>How fast harvested nodes come back.<\/td>\n<\/tr>\n<tr>\n<td><code>PlayerXPRateMultiplier<\/code><\/td>\n<td>Multiplies all XP. <code>PlayerXPKillMultiplier<\/code>, <code>...HarvestMultiplier<\/code>, <code>...CraftMultiplier<\/code> and <code>...TimeMultiplier<\/code> tune each source.<\/td>\n<\/tr>\n<tr>\n<td><code>ItemConvertionMultiplier<\/code><\/td>\n<td>The crafting time multiplier, misspelled in the game itself; type it exactly like this. Below 1 crafts faster: 0.5 halves crafting time.<\/td>\n<\/tr>\n<tr>\n<td><code>ThrallConversionMultiplier<\/code><\/td>\n<td>The thrall crafting speed setting: how long the Wheel of Pain takes. Below 1 is faster.<\/td>\n<\/tr>\n<tr>\n<td><code>CraftingCostMultiplier<\/code><\/td>\n<td>Materials per recipe. This is cost, not speed.<\/td>\n<\/tr>\n<tr>\n<td><code>FuelBurnTimeMultiplier<\/code><\/td>\n<td>How long each piece of fuel burns.<\/td>\n<\/tr>\n<tr>\n<td><code>ItemSpoilRateScale<\/code><\/td>\n<td>How fast food spoils. Lower lasts longer.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h3 id=\"thralls-and-the-thrall-limit\">Thralls and the thrall limit<\/h3>\n<table>\n<thead>\n<tr>\n<th>Setting<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>UseMinionPopulationLimit<\/code><\/td>\n<td>Turns the thrall and pet limit on (off by default).<\/td>\n<\/tr>\n<tr>\n<td><code>MinionPopulationBaseValue<\/code><\/td>\n<td>Thralls and pets a clan of one may own (default 50).<\/td>\n<\/tr>\n<tr>\n<td><code>MinionPopulationPerPlayer<\/code><\/td>\n<td>Extra allowance per clan member (default 5).<\/td>\n<\/tr>\n<tr>\n<td><code>MinionOverpopulationCleanup<\/code><\/td>\n<td>Minutes between clean-ups of followers over the limit (default 60).<\/td>\n<\/tr>\n<tr>\n<td><code>ThrallDamageToPlayersMultiplier<\/code> \/ <code>...ToNPCsMultiplier<\/code><\/td>\n<td>How hard thralls hit (both default 0.5).<\/td>\n<\/tr>\n<tr>\n<td><code>DisableThrallDecay<\/code><\/td>\n<td>Stops thralls decaying while their owner is away.<\/td>\n<\/tr>\n<tr>\n<td><code>UnconsciousTimeSeconds<\/code><\/td>\n<td>How long a knocked-out thrall stays down (default 600, ten minutes).<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>On a busy server the thrall limit is one of the strongest lag levers you have, because the server simulates every follower in every base, whether or not its owner is online.<\/p>\n<h3 id=\"building-and-decay\">Building and decay<\/h3>\n<table>\n<thead>\n<tr>\n<th>Setting<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>DisableBuildingAbandonment<\/code><\/td>\n<td>Turns building decay off, so bases of absent players stay. Needs a restart.<\/td>\n<\/tr>\n<tr>\n<td><code>BuildingDecayTimeMultiplier<\/code><\/td>\n<td>Higher means buildings take longer to decay.<\/td>\n<\/tr>\n<tr>\n<td><code>LandClaimRadiusMultiplier<\/code><\/td>\n<td>Size of each building&#8217;s claim. Needs a restart.<\/td>\n<\/tr>\n<tr>\n<td><code>NoOwnership<\/code><\/td>\n<td>Removes ownership: anyone can open, use or dismantle anything. Needs a restart.<\/td>\n<\/tr>\n<tr>\n<td><code>StabilityLossMultiplier<\/code><\/td>\n<td>Stability lost per attached piece. 0 removes stability limits.<\/td>\n<\/tr>\n<tr>\n<td><code>BuildingValidationEnabled<\/code><\/td>\n<td>Removes pieces that load with invalid stability. Off by default, recommended for PvP servers where floating bases are an exploit.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h3 id=\"day-night-and-survival\">Day, night and survival<\/h3>\n<p><code>DayCycleSpeedScale<\/code> speeds up the whole day; <code>DayTimeSpeedScale<\/code>, <code>NightTimeSpeedScale<\/code> and <code>DawnDuskSpeedScale<\/code> tune each part, so a higher night value means shorter nights. <code>PlayerActiveHungerMultiplier<\/code> and <code>PlayerActiveThirstMultiplier<\/code> set how fast you get hungry and thirsty, and <code>StaminaCostMultiplier<\/code> how much each action costs.<\/p>\n<h3 id=\"conan-exiles-isle-of-siptah-server-settings\">Conan Exiles Isle of Siptah server settings<\/h3>\n<p>On Enhanced, the Isle of Siptah is a region of the same map, and its systems have their own settings: <code>StormEnabled<\/code> for the Maelstrom (15 minutes long by default, every 105 minutes), <code>StormBuildingDamageEnabled<\/code> (off by default), <code>ElderThingsEnabled<\/code> and <code>SiegeElderThingsEnabled<\/code> (siege Elder Things only go after buildings of more than 41 pieces by default), <code>SurgeDespawnTimer<\/code> and <code>VaultRefreshTime<\/code> (10 minutes). To run the Exiled Lands alone, add <code>ExcludedRegions=IsleOfSiptah<\/code> under <code>[Regions]<\/code> in <code>Engine.ini<\/code>; it also lowers RAM use.<\/p>\n<h3 id=\"the-purge\">The Purge<\/h3>\n<p><code>EnablePurge<\/code> switches Purge attacks on or off, <code>PurgeLevel<\/code> sets difficulty (0 turns them off), <code>MinPurgeOnlinePlayers<\/code> sets how many players must be online for a Purge (0 allows Purges on offline clans), and <code>RestrictPurgeTime<\/code> limits them to set hours.<\/p>\n<h2 id=\"conan-exiles-recommended-server-settings\">Conan Exiles recommended server settings<\/h2>\n<p>There is no single best set of Conan Exiles server settings, because a relaxed PvE group and a raiding clan want opposite things. These starting points suit most groups. Paste the lines under <code>[ServerSettings]<\/code> with the server stopped, start it, play a week and tune from there.<\/p>\n<h3 id=\"relaxed-pve-for-a-group-of-friends\">Relaxed PvE for a group of friends<\/h3>\n<pre><code>PVPEnabled=False\nHarvestAmountMultiplier=2.0\nPlayerXPRateMultiplier=2.0\nItemConvertionMultiplier=0.5\nThrallConversionMultiplier=0.5\nDisableBuildingAbandonment=True<\/code><\/pre>\n<h3 id=\"pvp-with-raid-nights\">PvP with raid nights<\/h3>\n<pre><code>PVPEnabled=True\nCanDamagePlayerOwnedStructures=True\nRestrictPVPBuildingDamageTime=True\nPVPBuildingDamageEnabledFriday=True\nPVPBuildingDamageTimeFridayStart=1800\nPVPBuildingDamageTimeFridayEnd=2200\nPVPBuildingDamageEnabledSaturday=True\nPVPBuildingDamageTimeSaturdayStart=1800\nPVPBuildingDamageTimeSaturdayEnd=2200\nBuildingValidationEnabled=True\nUseMinionPopulationLimit=True<\/code><\/pre>\n<h3 id=\"pve-conflict-fights-no-raiding\">PvE-Conflict (fights, no raiding)<\/h3>\n<pre><code>PVPEnabled=True\nCombatModeModifier=1\nCanDamagePlayerOwnedStructures=False<\/code><\/pre>\n<h3 id=\"best-settings-for-single-player\">Best settings for single player<\/h3>\n<p>Solo play is slower because one person does a clan&#8217;s worth of gathering. Most solo players raise <code>HarvestAmountMultiplier<\/code> to 2\u20133, bump XP, set <code>ThrallConversionMultiplier<\/code> to 0.5 or lower so thralls are ready sooner, and turn building decay off. Change it all from Settings &gt; Server Settings, and come back to it whenever the grind stops being fun.<\/p>\n<h2 id=\"conan-exiles-server-settings-not-saving-how-to-fix-it\">Conan Exiles server settings not saving? How to fix it<\/h2>\n<p>When a change doesn&#8217;t stick, it is almost always one of five things: the file was edited while the server ran, the setting needs a restart, you weren&#8217;t admin, you edited the wrong file, or the key has a typo. Work down this list in order.<\/p>\n<ul>\n<li><strong>You edited the file while the server was running.<\/strong> On shutdown the server may save its in-memory values over your edits. Stop it first, edit, then start.<\/li>\n<li><strong>The setting needs a restart.<\/strong> PvP, ownership, land claim radius, building decay and a few others only change after one (see the list above).<\/li>\n<li><strong>You are not admin.<\/strong> If you can&#8217;t change server settings in the menu, press Make Me Admin with the admin password first.<\/li>\n<li><strong>Wrong folder or wrong file.<\/strong> Use the <code>WindowsServer<\/code> (or <code>LinuxServer<\/code>) copy under <code>Saved\/Config<\/code>, and put the name and join password in <code>Engine.ini<\/code>, not <code>ServerSettings.ini<\/code>.<\/li>\n<li><strong>A typo in the key.<\/strong> Keys must match exactly, including the game&#8217;s own spelling of <code>ItemConvertionMultiplier<\/code>. <code>GetAllServerSettings<\/code> shows the names the server knows.<\/li>\n<\/ul>\n<h2 id=\"private-server-basics\">Private server basics<\/h2>\n<p>A Conan Exiles private server is simply one you control instead of Funcom: on PC you host it yourself or rent one, and on consoles you rent it. Make it private with a <code>ServerPassword<\/code>, or lock it to named players with <code>EnableWhitelist<\/code>.<\/p>\n<p>If your private server is not showing up in the list, search its exact name, tick <em>Show modded servers<\/em> if it runs mods, or skip the list and use Direct Connect. Setting one up from scratch is covered in the <a href=\"https:\/\/gameteam.io\/blog\/conan-exiles-dedicated-server-guide\/\">Conan Exiles dedicated server guide<\/a>.<\/p>\n<h2 id=\"skip-the-file-editing\">Skip the file editing<\/h2>\n<p>With <a href=\"https:\/\/gameteam.io\/conan-exiles-server-hosting\">Conan Exiles server hosting<\/a> on GameTeam you never open <code>ServerSettings.ini<\/code> unless you want to. Tell the built-in AI copilot &#8220;make it PvE, double the harvest and let thralls break twice as fast&#8221; and it writes <code>PVPEnabled=False<\/code>, <code>HarvestAmountMultiplier=2.0<\/code> and <code>ThrallConversionMultiplier=0.5<\/code>, then restarts the server because PvP needs it. You pay per GB of RAM, from $0.49\/GB a week, with unlimited slots, and you can move the server to another location later without losing the world.<\/p>\n<h2 id=\"faq\">FAQ<\/h2>\n<h3 id=\"how-do-i-change-conan-exiles-server-settings\">How do I change Conan Exiles server settings?<\/h3>\n<p>As admin, from the Server Settings tab in the in-game menu, or by editing <code>ServerSettings.ini<\/code> in <code>ConanSandbox\/Saved\/Config\/WindowsServer<\/code> with the server stopped.<\/p>\n<h3 id=\"can-i-change-server-settings-in-single-player\">Can I change server settings in single player?<\/h3>\n<p>Yes. Settings &gt; Server Settings works in single player without an admin password, and every setting in this guide is there.<\/p>\n<h3 id=\"which-setting-changes-crafting-speed\">Which setting changes crafting speed?<\/h3>\n<p><code>ItemConvertionMultiplier<\/code> (Crafting Time Multiplier) for items and <code>ThrallConversionMultiplier<\/code> for thralls. Values below 1 make crafting faster.<\/p>\n<h3 id=\"how-do-i-set-a-thrall-limit\">How do I set a thrall limit?<\/h3>\n<p>Turn on <code>UseMinionPopulationLimit<\/code>, then set <code>MinionPopulationBaseValue<\/code> (default 50) and <code>MinionPopulationPerPlayer<\/code> (default 5 per clan member).<\/p>\n<h3 id=\"how-do-i-set-a-conan-exiles-server-password-or-whitelist\">How do I set a Conan Exiles server password or whitelist?<\/h3>\n<p>Put <code>ServerPassword=<\/code> under <code>[OnlineSubsystem]<\/code> in <code>Engine.ini<\/code> for a join password. For a whitelist, set <code>EnableWhitelist=True<\/code> and add players with <code>whitelistplayer &lt;steamid&gt;<\/code> over RCON.<\/p>\n<h3 id=\"how-do-i-change-the-server-region\">How do I change the server region?<\/h3>\n<p><code>serverRegion<\/code> only changes which region filter the server appears under. The ping your players get depends on where the machine actually is, so a far-away server needs moving, not relabelling.<\/p>\n<h3 id=\"what-are-the-conan-exiles-official-server-settings\">What are the Conan Exiles official server settings?<\/h3>\n<p>Official servers run Funcom&#8217;s PvP, PvE and PvE-Conflict rulesets and you can&#8217;t change them. To copy PvE-Conflict on your own server, use <code>PVPEnabled=True<\/code> with <code>CombatModeModifier=1<\/code>.<\/p>\n","protected":false},"excerpt":{"rendered":"Conan Exiles server settings live in one file, ServerSettings.ini, and almost every rule of your world is a&hellip;\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[155],"tags":[],"class_list":["post-3786","post","type-post","status-publish","format-standard","category-conan-exiles-tutorials","vision-entry","vision-video-wrap"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Conan Exiles Server Settings Explained: ServerSettings.ini, Best Values and Single Player - GameTeam - Blog<\/title>\n<meta name=\"description\" content=\"Conan Exiles server settings explained: where ServerSettings.ini lives, what each setting does, recommended PvE and PvP values, single player and fixes.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/gameteam.io\/blog\/conan-exiles-server-settings\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Conan Exiles Server Settings Explained: ServerSettings.ini, Best Values and Single Player - 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