{"id":3802,"date":"2026-10-27T17:11:00","date_gmt":"2026-10-27T14:11:00","guid":{"rendered":"https:\/\/gameteam.io\/blog\/hytale-server-commands\/"},"modified":"2026-10-27T17:11:00","modified_gmt":"2026-10-27T14:11:00","slug":"hytale-server-commands","status":"publish","type":"post","link":"https:\/\/gameteam.io\/blog\/hytale-server-commands\/","title":{"rendered":"Hytale Server Commands: Full Admin List (Save, Restart, Update, Ban)"},"content":{"rendered":"<p><strong>Hytale server commands run in two places: the server console, or in-game chat with a <code>\/<\/code> once you&#8217;re an operator.<\/strong> This is the full list a server owner actually uses, grouped by job: making admins, kicking and banning, the whitelist, saving and backups, restarting and updating, and changing the world. Every command name below comes from the current server build (0.7.x, Update 7). Type <code>\/help<\/code> on your own server to see the list for the exact build you&#8217;re running.<\/p>\n<h2 id=\"how-to-use-commands-on-a-hytale-server\">How to use commands on a Hytale server<\/h2>\n<p>Type commands in the server console, or press chat in-game and start the line with <code>\/<\/code>. The console can run everything. In chat, most admin commands need you in the OP group, so the first command any owner runs is <code>\/op add YourName<\/code> from the console. Since Update 6 the console has tab-completion for commands, subcommands and arguments, so you can type the first letters and press Tab.<\/p>\n<ul>\n<li><code>\/help<\/code> lists every command your account can use. <code>\/help &lt;command&gt;<\/code> shows how one works. <code>\/?<\/code> is the short version.<\/li>\n<li>Add <code>--help<\/code> to any subcommand, for example <code>\/whitelist add --help<\/code>, to see its arguments.<\/li>\n<li>Optional arguments are named with two dashes: <code>--all<\/code>, <code>--world<\/code>, <code>--confirm<\/code>.<\/li>\n<li><code>\/meta dump<\/code> writes every registered command, including ones added by mods, to a file. It&#8217;s the most complete Hytale server commands list you can get for your own server.<\/li>\n<\/ul>\n<h2 id=\"admin-and-permission-commands\">Admin and permission commands<\/h2>\n<p>Admin rights on a Hytale server come from the OP permission group. Add a player with <code>\/op add &lt;player&gt;<\/code> in the console and they can use admin commands in chat from then on. <code>\/op self<\/code> only works on a server started with the <code>--allow-op<\/code> launch flag; on a normal dedicated server, use the console. Groups are saved to <code>permissions.json<\/code>.<\/p>\n<table>\n<thead>\n<tr>\n<th>Command<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>\/op add &lt;player&gt;<\/code><\/td>\n<td>Adds a player to the OP group<\/td>\n<\/tr>\n<tr>\n<td><code>\/op remove &lt;player&gt;<\/code><\/td>\n<td>Takes them out of it<\/td>\n<\/tr>\n<tr>\n<td><code>\/op self<\/code><\/td>\n<td>Makes you OP, only with <code>--allow-op<\/code><\/td>\n<\/tr>\n<tr>\n<td><code>\/perm group add &lt;group&gt; &lt;permissions&gt;<\/code><\/td>\n<td>Gives a group extra permissions<\/td>\n<\/tr>\n<tr>\n<td><code>\/perm user group add &lt;uuid&gt; &lt;group&gt;<\/code><\/td>\n<td>Puts a player in a group by UUID<\/td>\n<\/tr>\n<tr>\n<td><code>\/perm list<\/code><\/td>\n<td>Lists your permissions<\/td>\n<\/tr>\n<tr>\n<td><code>\/perm reload<\/code><\/td>\n<td>Reloads <code>permissions.json<\/code> from disk<\/td>\n<\/tr>\n<tr>\n<td><code>\/whoami<\/code><\/td>\n<td>Prints your player info, including your UUID<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>The server writes <code>permissions.json<\/code> back to disk when these commands change it, so an edit you make to the file while the server runs can get overwritten. Edit it with the server stopped, or edit it and run <code>\/perm reload<\/code> straight away.<\/p>\n<h2 id=\"player-commands-kick-ban-whitelist\">Player commands: kick, ban, whitelist<\/h2>\n<p>Moderation on a Hytale server takes three commands: <code>\/kick<\/code> to remove someone now, <code>\/ban<\/code> to keep them out, and the whitelist to let in only the people you name. Bans and the whitelist accept a username or a UUID, and both survive a restart: bans are saved to <code>bans.json<\/code>, and since Update 6 the whitelist is stored as the <code>hytale.server.join<\/code> permission.<\/p>\n<table>\n<thead>\n<tr>\n<th>Command<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>\/who<\/code><\/td>\n<td>Lists who is online<\/td>\n<\/tr>\n<tr>\n<td><code>\/kick &lt;player&gt;<\/code><\/td>\n<td>Disconnects a player<\/td>\n<\/tr>\n<tr>\n<td><code>\/ban &lt;player&gt; [reason]<\/code><\/td>\n<td>Bans by username or UUID; anything after the name becomes the reason<\/td>\n<\/tr>\n<tr>\n<td><code>\/unban &lt;player&gt;<\/code><\/td>\n<td>Lifts a ban<\/td>\n<\/tr>\n<tr>\n<td><code>\/whitelist enable<\/code> \/ <code>disable<\/code><\/td>\n<td>Turns the whitelist on (<code>\/whitelist on<\/code> also works) or off<\/td>\n<\/tr>\n<tr>\n<td><code>\/whitelist add &lt;player&gt;<\/code><\/td>\n<td>Lets a player in<\/td>\n<\/tr>\n<tr>\n<td><code>\/whitelist remove &lt;player&gt;<\/code><\/td>\n<td>Takes them off<\/td>\n<\/tr>\n<tr>\n<td><code>\/whitelist list<\/code> \/ <code>status<\/code> \/ <code>clear<\/code><\/td>\n<td>Shows who&#8217;s on it, whether it&#8217;s on, or empties it<\/td>\n<\/tr>\n<tr>\n<td><code>\/maxplayers [amount]<\/code><\/td>\n<td>Shows the player limit, or sets a new one<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Add your friends to the whitelist <em>before<\/em> you enable it, or they&#8217;ll be turned away. Because the whitelist is now a permission, the commands are the way to manage it; there&#8217;s no <code>whitelist.json<\/code> to edit any more.<\/p>\n<h2 id=\"hytale-server-save-command-and-backups\">Hytale server save command and backups<\/h2>\n<p>The Hytale server save command is <code>\/world save --all<\/code>, which writes every loaded world to disk right away. Use <code>\/world save --world &lt;name&gt;<\/code> for one world. Run it before you stop the server, copy the save folder, or try something risky. For a real copy of the whole universe, use <code>\/backup<\/code>.<\/p>\n<pre><code>\/world save --all\n\/backup<\/code><\/pre>\n<p><code>\/backup<\/code> only works when the server was started with a backup folder. If it answers <code>The server must be started with --backup-dir to use this command!<\/code>, your start command is missing it. The official <code>start.sh<\/code> and <code>start.bat<\/code> launchers already pass <code>--backup --backup-dir backups --backup-frequency 30<\/code>, so a server started that way backs itself up every 30 minutes into <code>Server\/backups<\/code> and <code>\/backup<\/code> works on demand.<\/p>\n<h2 id=\"hytale-restart-server-command-and-stopping-safely\">Hytale restart server command (and stopping safely)<\/h2>\n<p>There is no <code>\/restart<\/code> command on a Hytale server. To restart, type <code>\/stop<\/code> (or <code>\/shutdown<\/code>), wait for <code>Shutting down!<\/code> and the process to exit, then start the server again with <code>start.sh<\/code>, <code>start.bat<\/code> or your <code>java -jar<\/code> command. The official launcher scripts don&#8217;t bring the server back after a normal stop. They only loop for an update.<\/p>\n<ol>\n<li>Warn players: <code>\/say Restarting in 1 minute<\/code>.<\/li>\n<li>Save: <code>\/world save --all<\/code>.<\/li>\n<li>Stop: <code>\/stop<\/code>.<\/li>\n<li>Start it again the way you normally do.<\/li>\n<\/ol>\n<p>The one command that restarts the server for you is <code>\/update apply --confirm<\/code>: it shuts down with exit code 8, and the launcher script sees that code, applies the update and starts the server again. <code>\/stop --crash<\/code> exists too, but it crashes the server on purpose for testing. Don&#8217;t use it to restart. On <a href=\"https:\/\/gameteam.io\/hytale-server-hosting\">Hytale server hosting<\/a>, the panel&#8217;s restart button does the stop and start in one click.<\/p>\n<h2 id=\"hytale-server-update-command\">Hytale server update command<\/h2>\n<p>The Hytale server update command is <code>\/update download<\/code> followed by <code>\/update apply --confirm<\/code>. The first fetches the new version into <code>updater\/staging\/<\/code>. The second backs up the files and restarts through the launcher script with the new version, keeping config, worlds and mods. Run it as soon as Hytale patches, because players can only join a server on the exact same version as their game.<\/p>\n<table>\n<thead>\n<tr>\n<th>Command<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>\/update status<\/code><\/td>\n<td>Current version and whether an update is waiting<\/td>\n<\/tr>\n<tr>\n<td><code>\/update check<\/code><\/td>\n<td>Checks for an update now instead of waiting for the hourly check<\/td>\n<\/tr>\n<tr>\n<td><code>\/update download<\/code><\/td>\n<td>Downloads the update to staging (<code>--force<\/code> re-downloads the current version)<\/td>\n<\/tr>\n<tr>\n<td><code>\/update apply --confirm<\/code><\/td>\n<td>Applies it and restarts through the launcher<\/td>\n<\/tr>\n<tr>\n<td><code>\/update cancel<\/code><\/td>\n<td>Deletes a staged update<\/td>\n<\/tr>\n<tr>\n<td><code>\/update patchline [name]<\/code><\/td>\n<td>Shows or switches the patchline, e.g. <code>pre-release<\/code><\/td>\n<\/tr>\n<tr>\n<td><code>\/update setup<\/code><\/td>\n<td>Writes the <code>start.sh<\/code>\/<code>start.bat<\/code> launchers if you copied files by hand<\/td>\n<\/tr>\n<tr>\n<td><code>\/version<\/code><\/td>\n<td>Prints the running version and patchline<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Automatic updates, rollback and the Linux steps are in <a href=\"https:\/\/gameteam.io\/blog\/hytale-server-update\/\">how to update a Hytale server<\/a>.<\/p>\n<h2 id=\"server-sign-in-commands\">Server sign-in commands<\/h2>\n<p>A new Hytale server has to be signed in with a Hytale account before players can join. <code>\/auth login device<\/code> prints a link and a code you approve in a browser. The other <code>\/auth<\/code> commands check and manage that sign-in. Since Update 7 you can run a login while already signed in; the old session keeps going until the new one finishes.<\/p>\n<table>\n<thead>\n<tr>\n<th>Command<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>\/auth login device<\/code><\/td>\n<td>Signs in with a code at accounts.hytale.com<\/td>\n<\/tr>\n<tr>\n<td><code>\/auth login browser<\/code><\/td>\n<td>Signs in through a browser on the same machine<\/td>\n<\/tr>\n<tr>\n<td><code>\/auth status<\/code><\/td>\n<td>Shows whether the server is signed in<\/td>\n<\/tr>\n<tr>\n<td><code>\/auth persistence [type]<\/code><\/td>\n<td>Where the sign-in is kept; <code>Memory<\/code> forgets it on restart, <code>Encrypted<\/code> keeps it on disk<\/td>\n<\/tr>\n<tr>\n<td><code>\/auth select<\/code><\/td>\n<td>Picks a game profile when the account has more than one<\/td>\n<\/tr>\n<tr>\n<td><code>\/auth logout<\/code> \/ <code>cancel<\/code><\/td>\n<td>Clears the credentials, or cancels a login in progress<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2 id=\"world-and-gameplay-commands\">World and gameplay commands<\/h2>\n<p>World commands change the game while it runs: time, weather, PvP, game mode, items and teleports. Most need OP, and several act on the world you&#8217;re standing in unless you name another. Changes like PvP are saved to that world&#8217;s <code>config.json<\/code>, so they stick after a restart.<\/p>\n<table>\n<thead>\n<tr>\n<th>Command<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>\/gamemode &lt;mode&gt; [player]<\/code><\/td>\n<td>Switches between <code>adventure<\/code> and <code>creative<\/code> (<code>a<\/code>\/<code>c<\/code>); <code>\/gm<\/code> for short<\/td>\n<\/tr>\n<tr>\n<td><code>\/give &lt;item&gt;<\/code><\/td>\n<td>Gives you an item; <code>\/give &lt;player&gt; &lt;item&gt;<\/code> gives it to someone else<\/td>\n<\/tr>\n<tr>\n<td><code>\/tp &lt;player&gt;<\/code><\/td>\n<td>Teleports you to a player<\/td>\n<\/tr>\n<tr>\n<td><code>\/tp &lt;player&gt; &lt;target&gt;<\/code><\/td>\n<td>Teleports one player to another<\/td>\n<\/tr>\n<tr>\n<td><code>\/tp &lt;x&gt; &lt;y&gt; &lt;z&gt;<\/code><\/td>\n<td>Teleports to coordinates (<code>~<\/code> for relative)<\/td>\n<\/tr>\n<tr>\n<td><code>\/tp all &lt;x&gt; &lt;y&gt; &lt;z&gt;<\/code><\/td>\n<td>Moves everyone in the world<\/td>\n<\/tr>\n<tr>\n<td><code>\/spawn<\/code> \/ <code>\/home<\/code> \/ <code>\/top<\/code><\/td>\n<td>Go to spawn, your respawn point, or the highest block above you<\/td>\n<\/tr>\n<tr>\n<td><code>\/spawn set<\/code><\/td>\n<td>Sets the world spawn where you stand<\/td>\n<\/tr>\n<tr>\n<td><code>\/warp set &lt;name&gt;<\/code>, <code>\/warp go &lt;name&gt;<\/code>, <code>\/warp list<\/code><\/td>\n<td>Saved teleport points<\/td>\n<\/tr>\n<tr>\n<td><code>\/time set &lt;hour&gt;<\/code><\/td>\n<td>Sets the time, or use <code>dawn<\/code>, <code>midday<\/code>, <code>dusk<\/code>, <code>midnight<\/code><\/td>\n<\/tr>\n<tr>\n<td><code>\/time pause<\/code><\/td>\n<td>Stops or restarts the clock<\/td>\n<\/tr>\n<tr>\n<td><code>\/weather set &lt;weather&gt;<\/code> \/ <code>\/weather reset<\/code><\/td>\n<td>Forces a weather, or goes back to normal<\/td>\n<\/tr>\n<tr>\n<td><code>\/world config pvp &lt;true|false&gt;<\/code><\/td>\n<td>Turns PvP on or off for the world<\/td>\n<\/tr>\n<tr>\n<td><code>\/spawning disable<\/code> \/ <code>enable<\/code><\/td>\n<td>Stops or resumes NPC spawning in the world<\/td>\n<\/tr>\n<tr>\n<td><code>\/world list<\/code><\/td>\n<td>Lists loaded worlds<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2 id=\"performance-and-server-info-commands\">Performance and server info commands<\/h2>\n<p>When the server lags, start with <code>\/world perf<\/code>, which shows the world&#8217;s TPS (ticks per second), and <code>\/server stats<\/code> for the machine it runs on. The biggest single fix is usually a lower view distance, and <code>\/maxviewradius<\/code> changes it live without a config edit.<\/p>\n<table>\n<thead>\n<tr>\n<th>Command<\/th>\n<th>What it does<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><code>\/world perf<\/code><\/td>\n<td>TPS and tick times for the world<\/td>\n<\/tr>\n<tr>\n<td><code>\/server stats<\/code><\/td>\n<td>Stats about the host machine<\/td>\n<\/tr>\n<tr>\n<td><code>\/maxviewradius<\/code><\/td>\n<td>Shows the view distance cap; <code>\/maxviewradius 12<\/code> sets it (1 to 32 chunks); <code>\/maxviewradius reset<\/code> goes back to 32<\/td>\n<\/tr>\n<tr>\n<td><code>\/say &lt;message&gt;<\/code><\/td>\n<td>Chat announcement to the whole server<\/td>\n<\/tr>\n<tr>\n<td><code>\/notify &lt;message&gt;<\/code><\/td>\n<td>On-screen notification to every player in every world<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Hypixel recommends a view distance of 12 chunks. Full lag advice is in the <a href=\"https:\/\/gameteam.io\/blog\/hytale-dedicated-server-guide\/\">Hytale dedicated server guide<\/a>.<\/p>\n<h2 id=\"mod-and-plugin-commands\">Mod and plugin commands<\/h2>\n<p>Plugins add their own commands, and those show up in <code>\/help<\/code> once the plugin loads. To manage the plugins themselves, use <code>\/plugin<\/code> (<code>\/pl<\/code> for short) to list, load, unload or reload them without a full restart, and <code>\/packs list<\/code> to see which asset packs loaded.<\/p>\n<pre><code>\/plugin list\n\/plugin reload &lt;plugin&gt;\n\/plugin unload &lt;plugin&gt;\n\/packs list<\/code><\/pre>\n<p>Installing mods, and fixing a server that won&#8217;t boot after you add one, is covered in <a href=\"https:\/\/gameteam.io\/blog\/hytale-server-mods\/\">how to add mods to a Hytale server<\/a>.<\/p>\n<h2 id=\"troubleshooting-hytale-server-commands\">Troubleshooting Hytale server commands<\/h2>\n<table>\n<thead>\n<tr>\n<th>Problem<\/th>\n<th>Likely cause<\/th>\n<th>Fix<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>A command works in the console but not in chat<\/td>\n<td>You aren&#8217;t OP<\/td>\n<td><code>\/op add YourName<\/code> from the console<\/td>\n<\/tr>\n<tr>\n<td><code>\/op self<\/code> tells you to edit <code>permissions.json<\/code><\/td>\n<td>The server wasn&#8217;t started with <code>--allow-op<\/code><\/td>\n<td>Use <code>\/op add<\/code> in the console<\/td>\n<\/tr>\n<tr>\n<td><code>\/backup<\/code> says it needs <code>--backup-dir<\/code><\/td>\n<td>The start command has no backup folder<\/td>\n<td>Start with the official launcher, or add <code>--backup-dir backups<\/code><\/td>\n<\/tr>\n<tr>\n<td><code>\/world save<\/code> asks for a world<\/td>\n<td>No world named and no <code>--all<\/code><\/td>\n<td><code>\/world save --all<\/code><\/td>\n<\/tr>\n<tr>\n<td>A permission or whitelist change disappears<\/td>\n<td>The file was edited while the server ran and got overwritten<\/td>\n<td>Use the commands, or edit with the server stopped<\/td>\n<\/tr>\n<tr>\n<td><code>\/update<\/code> commands say the checker is disabled<\/td>\n<td>The server isn&#8217;t running from the standard <code>Server\/<\/code> folder layout<\/td>\n<td><code>\/update setup<\/code><\/td>\n<\/tr>\n<tr>\n<td>A command from a guide doesn&#8217;t exist<\/td>\n<td>It&#8217;s from another version or a mod<\/td>\n<td><code>\/help<\/code> shows what your build has<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2 id=\"faq\">FAQ<\/h2>\n<h3 id=\"is-there-a-full-list-of-hytale-server-commands\">Is there a full list of Hytale server commands?<\/h3>\n<p>Your server keeps one. <code>\/help<\/code> lists every command you can use, and <code>\/meta dump<\/code> writes all registered commands, mod commands included, to a file. Commands change between updates, so trust that over an old list.<\/p>\n<h3 id=\"how-do-i-restart-a-hytale-server-with-a-command\">How do I restart a Hytale server with a command?<\/h3>\n<p>You can&#8217;t with one command. Run <code>\/stop<\/code>, then start the server again. Only <code>\/update apply --confirm<\/code> restarts on its own, and only through the launcher script.<\/p>\n<h3 id=\"does-a-hytale-server-save-automatically\">Does a Hytale server save automatically?<\/h3>\n<p>Started with the official launcher, it takes a backup every 30 minutes into <code>Server\/backups<\/code>. Use <code>\/world save --all<\/code> when you want everything written to disk right now, for example before you stop the server or copy the world.<\/p>\n<h3 id=\"how-do-i-make-someone-an-admin-on-a-hytale-server\">How do I make someone an admin on a Hytale server?<\/h3>\n<p>Run <code>\/op add &lt;player&gt;<\/code> in the console. <code>\/op remove &lt;player&gt;<\/code> takes it away.<\/p>\n<h3 id=\"can-i-change-server-settings-with-commands-instead-of-config-json\">Can I change server settings with commands instead of config.json?<\/h3>\n<p>Some of them: <code>\/maxplayers<\/code>, <code>\/maxviewradius<\/code>, <code>\/world config pvp<\/code>, <code>\/whitelist<\/code> and the <code>\/op<\/code> commands all save to the server&#8217;s files. The name, password and MOTD are set in <code>config.json<\/code>, with the server stopped.<\/p>\n<h2 id=\"skip-the-console-hytale-server-hosting-on-gameteam\">Skip the console: Hytale server hosting on GameTeam<\/h2>\n<p>On <a href=\"https:\/\/gameteam.io\/hytale-server-hosting\">Hytale server hosting<\/a> from GameTeam you get the console in the panel, a restart button, and an AI copilot that runs the commands for you. Tell it &#8220;save the world, whitelist Sam and Priya, turn PvP off and restart&#8221; and it runs <code>\/world save --all<\/code>, adds both names, changes the world config and does the stop and start. Pricing is per GB of RAM, from $0.49\/GB a week, with unlimited slots. New to running a server? Start with the <a href=\"https:\/\/gameteam.io\/blog\/hytale-dedicated-server-guide\/\">Hytale dedicated server guide<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"Hytale server commands run in two places: the server console, or in-game chat with a \/ once you&#8217;re&hellip;\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[164],"tags":[],"class_list":["post-3802","post","type-post","status-publish","format-standard","category-hytale-tutorials","vision-entry","vision-video-wrap"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Hytale Server Commands: Full Admin List (Save, Restart, Update, Ban) - GameTeam - Blog<\/title>\n<meta name=\"description\" content=\"Hytale server commands list: OP, kick, ban, whitelist, save, backup, update, time, teleport and more, plus how to restart a Hytale server.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/gameteam.io\/blog\/hytale-server-commands\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Hytale Server Commands: Full Admin List (Save, Restart, Update, Ban) - 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