Mindustry Server Hosting
Build the supply chain and hold the line with friends while the AI copilot keeps the base powered.
How do you host a Mindustry server?
To host a Mindustry server you run the headless server-release.jar from the game's GitHub releases with Java, open port 6567 on TCP and UDP, and start a map with host <map> <mode> in the console. It needs only 2–4 GB of RAM. Or skip the terminal: GameTeam's Mindustry server hosting is billed per GB of RAM, from $0.49/GB a week, with unlimited slots, and the AI copilot types the console commands for you.
Run your Mindustry server by just asking.
A Mindustry server has no settings file worth opening: everything is a console command. Say what you want and the copilot types it, confirms what the console answered and keeps the change across restarts.
Console, Spoken for You
Map, mode, rules — the copilot issues the console commands and reads back the result.
Mods by Name
Java and JS mods dropped in the server folder; clients are prompted for what they need.
Room for the Whole Team
Unlimited player slots on a per-GB plan.
Mindustry with friends
Factory building meets tower defense: mine, refine, build conveyor networks and turn the output into turrets and units before the enemy waves arrive. Together it is a race — one player expanding production while another shores up the defense.
Mindustry server RAM requirements
2-4 GB. Large automated maps with heavy unit counts sit at the upper end.
| Your server | Starting RAM | From (Budget, weekly) |
|---|---|---|
| A few friends on one survival map | 2 GB | $0.98 / week |
| 10–20 players, PvP or attack maps | 3 GB | $1.47 / week |
| Big automated maps, lots of units, plugins | 4 GB | $1.96 / week |
Mindustry is light: the server is a Java program with no graphics. Memory climbs with map size and unit counts more than with player count. Change RAM in one click in the panel; saves and maps stay put. Player limit: 10-50 depending on map and mode.
How to set up a Mindustry server on GameTeam
Pick RAM and a location
2 GB runs a small co-op map. Pick the location nearest your players: we have 25+ across Europe, the Americas and Asia-Pacific.
Choose the map and mode
Tell the copilot something like "host my map in survival", or type host yourself. Upload custom .msav maps to config/maps and plugins to config/mods.
Send friends the address
Copy the address and port from the panel. In Mindustry, go to Play → Join Game → Add Server, paste it and connect. Once added, the server stays in their list with its status.
Good to know before you start
The server is driven by console commands rather than a config file, so the map and mode are set by commands at start.
Mindustry server settings explained
Server options are set from the console with config <name> <value> (plain config lists them all), and the server remembers them across restarts. Everything lives in the config/ folder next to the jar: maps/, saves/ and mods/. The options owners change most:
| Setting | What it does |
|---|---|
name | The server name players see. Default Server. |
desc | The line shown under the name, up to 100 characters. |
motd | Message shown to players when they connect. |
port | Port to host on. Default 6567. |
autosave | Saves the game on a timer. Off by default, so turn it on. |
autosaveSpacing / autosaveAmount | Seconds between autosaves (default 300) and how many to keep (default 10). |
autoPause | Pauses the game when nobody is online. Off by default, so waves keep coming while everyone is away. |
startCommands | A comma-separated list of commands run at startup, for example host with your map and mode, so the server opens a game after a restart. |
enableVotekick | Lets players vote-kick each other with /votekick. On by default. |
whitelist | Only players added with whitelist add <ID> can join. Off by default. |
showConnectMessages | Announces joins and leaves in chat. On by default. |
antiSpam / messageRateLimit | Kicks and rate-limits chat spammers on a public server. |
autoUpdate | Exits to update when a bleeding-edge build arrives. Off by default; leave it off for a stable server. |
Mindustry server commands
Type these in the server console, or ask the copilot to. help lists everything. Players have their own chat commands: /t for team chat, /a for admin chat, /votekick and /sync if their view goes out of step.
| Command | What it does |
|---|---|
host [map] [mode] | Opens the server. Modes: survival (default), attack, pvp, sandbox. Use _ for spaces in map names. |
stop | Stops hosting the current game. exit shuts the server down. |
maps [all/custom/default] | Lists the maps you can host. reloadmaps picks up newly uploaded ones. |
nextmap <map> | Sets the map that loads after game over. shuffle controls the rotation. |
rules add <name> <value> | Adds a global rule that applies on every map. rules alone lists them. |
playerlimit [off/number] | Caps players. A dedicated server defaults to 30; off removes the cap. |
admin add <name/ID> | Makes an online player admin. admins lists them. |
kick <name> | Kicks a player by name. |
ban <id/name/ip> <value> | Bans by ID, name or IP. bans lists them; unban lifts one. |
save <slot> / load <slot> | Saves or loads a slot. loadautosave loads the latest autosave. |
runwave | Sends the next wave right now. |
gameover | Ends the current game. |
say <message> | Messages every player. |
status / players | Shows the map, wave and player count, or who is online. |
Can I add mods to a Mindustry server?
Yes. Mindustry loads Java and JavaScript mods from the server mods folder, and clients are prompted for what they need.
Two kinds go in config/mods. Plugins are server-only Java mods that add commands or game modes, and players never download them. Content mods (new blocks, units, items) must be installed by every player too; anyone missing one sees "Incompatible mods!" with a list of what they are missing.
Mindustry server ports
Nothing to forward on GameTeam. The panel shows your exact address and port, which may differ from 6567.
Pay per GB of RAM. Never per slot.
You pay for memory, not seats, and billing can be weekly, so you are never locked into a month the group might not play. Change RAM in one click, or switch the same server to another game. The AI copilot is included on every plan.
- ✓ AI copilot included on every plan
- ✓ Unlimited player slots — we never charge per slot
- ✓ Ryzen 9 7950X · NVMe storage
- ✓ DDoS protection included
- ✓ Switch to another game anytime
- ✓ 25 GB NVMe storage · 160 Gbps DDoS protection
- ✓ AI copilot included on every plan
- ✓ Unlimited player slots — we never charge per slot
- ✓ Ryzen 9 7950X · Unlimited NVMe storage
- ✓ 480 Gbps DDoS protection
- ✓ Switch to another game anytime
- ✓ Dedicated threads
- ✓ Automatic backups
- ✓ Priority support
Hardware & network
Locations
What server owners say
"Honestly didn't expect much from an 'AI manager', but it's how I run my server now. I'll type something like 'why did the server crash last night' and it actually reads the logs and tells me."
Verified review
"I'd been on two other hosts before this. What sold me was the AI manager catching a memory leak in one of my mods and naming the exact one — something I'd been chasing for weeks."
Verified review
"I'm not very technical and setting up servers always stressed me out. Now I just ask the assistant to fix a config, and it either walks me through it or does it for me."
Verified review
Mindustry server hosting FAQ
Can you host a Mindustry server for free?
Yes, on your own PC. The server jar is free on GitHub, and on Steam or a local network you can host from the game menu with Host Multiplayer Game. That world closes when you quit, though. A dedicated server keeps running 24/7 so friends can join without you, and renting one starts at $0.49/GB a week on GameTeam.
How do I join my Mindustry server?
Open Play → Join Game, press Add Server and enter the address and port from your GameTeam panel. Your game must be the same version as the server; otherwise it says the client or the server is outdated.
Can mobile players join a Mindustry server?
Yes. Mindustry is cross-platform, so PC, Android and iOS players can join the same server as long as everyone runs the same version. App store updates sometimes land a day or two later, so a phone player may need to wait for theirs.
How many players can a Mindustry server have?
A dedicated server starts with a limit of 30 players; change it with playerlimit or turn it off. Real games run comfortably at 10–50 depending on the map and mode. GameTeam never charges per slot.
How do I make myself admin?
Join the server, then run admin add with your name in the console, or ask the copilot to do it. Admins can kick, ban and cancel votekicks in game.
How do I add a custom map?
Export the map from the in-game editor as a .msav file, upload it to config/maps, run reloadmaps, then host it by name. The map has to be built for your server's version.
How do I update my Mindustry server?
Stop and start the server from the GameTeam panel and it updates itself to the latest version. Update your game too: Mindustry won't connect a client and server on different builds.
How much RAM does a Mindustry server need?
2–4 GB. 2 GB covers a small group, and large automated maps with heavy unit counts are where 4 GB starts to matter. RAM can be changed in one click.
How much does Mindustry server hosting cost?
You pay per GB of RAM: $0.49/GB a week on Budget, or $1.99/GB billed monthly. 2 GB is $0.98 a week and 4 GB is $1.96 a week, with unlimited slots, DDoS protection and the AI copilot included.
Same server, any game.
Hold the line. The server holds the rest.
Deploy it, pick the map and mode, and send the team the address before the first wave.
Deploy your Mindustry server





