Citadel: Forged with Fire Server Hosting
Master magic, tame beasts and rule the skies of Ignus with your order while the AI copilot keeps the realm open.
What do you need to host a Citadel: Forged with Fire server?
A Citadel: Forged with Fire server runs on the free Citadel Server Tool (Steam app 489650) with 6–8 GB of RAM, UDP ports 7777 and 27015 open, and a Game.ini whose WorldCreationSettings line sets the name, password, player limit and rates. GameTeam hosts that PC server: you pay per GB of RAM, from $0.49/GB a week, never per slot, and the AI copilot edits the INI files and reads the log for you. Searching for Citadel: Forged with Fire PS4 server hosting? Console servers are a separate product rented from console-licensed hosts, so a GameTeam server is for players on PC.
Run your Citadel: Forged with Fire server by just asking.
Citadel packs most of a server into one long WorldCreationSettings line, and it rewrites its INI files every time it starts. Tell the copilot what you want instead — it edits the line whole, keeps the decimals the way the game expects, and reads the values back after the restart.
Your Order's Home
A persistent world at a fixed address — the castle is still standing whoever logs in first.
INI Edits, No Hunting
Rates, limits, PvP windows — describe the change and the copilot makes it and reads it back.
Whole Order, One Price
Unlimited player slots; the plan is per GB, not per mage.
Citadel: Forged with Fire with friends
A fantasy sandbox where you are a wizard from the start: build spells, tame and ride creatures, and raise a castle in a world of rival mages. Together your order claims territory, wages war and flies over it all on the backs of what you have tamed.
Citadel: Forged with Fire server RAM requirements
6-8 GB. Building-heavy worlds grow over time, so plan headroom for a long-running server.
| Your server | Starting RAM | From (Budget, weekly) |
|---|---|---|
| A small house of a few friends | 6 GB | $2.94 / week |
| 20–40 players, several castles | 8 GB | $3.92 / week |
| Long-running world with big builds and many tamed creatures | 10 GB | $4.90 / week |
Citadel's memory use grows with the world: castles, tamed beasts and dropped structures add up, so a server that starts fine on 6 GB can need more after a few months of building. These are starting points; change RAM in one click from the panel and Ignus stays as it is. Player limit: set by PlayerLimit in Game.ini (the server template starts at 20); 20-40 is typical for a busy world.
How to set up a Citadel: Forged with Fire server on GameTeam
Pick RAM and a location
6 GB is a good start for a small house. Choose the location closest to most of your players from 25+ across Europe, the Americas and Asia-Pacific.
Set the world rules
Tell the copilot the name, password, player limit, rates and decay, or edit WorldCreationSettings in Game.ini in the file manager. Change the admin password in [/Script/Citadel.SocialManager] first.
Gather your house
Players find the server by name in Citadel's server browser on PC and enter the password if you set one. Already running a world? Upload Citadel/Saved/SaveGames and carry on.
Good to know before you start
Server rules such as build limits and PvP windows are set before launch and changing them later can strand structures players already placed.
Citadel: Forged with Fire server settings explained
The server reads Game.ini and Engine.ini in Citadel/Saved/Config/LinuxServer/ (WindowsServer on the Windows build). Most world rules sit inside one WorldCreationSettings=(…) line under [/Script/Citadel.CitadelGameInstance]. On start the server rewrites the files and drops lines you left at their defaults, which is normal, and any value below 1 needs a leading zero (0.5, not .5). The settings owners change most:
| Setting | What it does |
|---|---|
ServerName | The name shown in the server browser. |
Password | Inside WorldCreationSettings: the join password. Leave it empty for an open server. |
PlayerLimit | Maximum players at once. The server template starts at 20. |
ServerType | The world's PvP rule. The server template uses PVP. |
ExperienceMultiplier | Multiplier for experience gained. |
ResourceCollectionMultiplier | How much wood, stone and other resources each harvest gives. |
FlyingSpeedMultiplier / FlyingCostMultiplier | Multipliers for flying speed and for the cost of flying. |
StructureDamageMultiplier | Multiplier for damage dealt to structures. Lower it to make raids slower. |
StructureDecayMultiplier / bThronesDecay | How fast abandoned buildings decay, and whether thrones decay too. |
NPCPopulationMultiplier | How many creatures and NPCs roam Ignus. |
bFreeBuildMode | Build without spending resources — useful for a creative or event world. |
bRespectNoBuildZones | Whether no-build zones apply on your server. |
[/Script/Citadel.SocialManager] Password | The admin password used with /admin_login. Change it from any default. |
[UWorks] ConnectionPort / QueryPort | Game and query ports. ConnectionPort must match Port in Engine.ini, or players can see the server but not join. |
Citadel: Forged with Fire server commands
Type /admin_login with the admin password in chat to get admin rights; it is the Password under [/Script/Citadel.SocialManager] in Game.ini. The well-known default is Citadel123, so change it before you open the server. Or ask the copilot in the panel to run any of them.
| Command | What it does |
|---|---|
/admin_login <password> | Gives you admin rights. /admin_logout drops them. |
/admin_update <new password> | Sets a new admin password, saves it to the ini and logs every other admin out. |
/admin_autosave | Saves every character and the world now (the server also auto-saves every 10 minutes). |
/server_kick <player> <reason> | Kicks a player and shows them the reason. |
/server_ban <player> <reason> | Bans a player for good. /server_unban <player> lifts it. |
/whois <player> | Shows a player's details, including their SteamID, even while they are offline. |
/admin_delete <player> | Deletes that player's character from the server. |
/teleport <player> | Teleports you next to a player, or to <latitude> <longitude> on the map. |
/settime <0–2400> | Sets the time of day; 1200 is noon. |
/regrow | Regrows every harvested resource node that isn't built over. |
Can I add mods to a Citadel: Forged with Fire server?
Citadel has no official mod support for dedicated servers; configuration is done through the server settings files.
Citadel: Forged with Fire server ports
The game port is set twice — Port in Engine.ini and ConnectionPort in Game.ini — and the two must match. A GameTeam server comes with both ports already open; use the address and port numbers shown in your panel, since they may not be 7777 and 27015.
Pay per GB of RAM. Never per slot.
You pay for memory, not seats, and billing can be weekly, so you are never locked into a month the group might not play. Change RAM in one click, or switch the same server to another game. The AI copilot is included on every plan.
- ✓ AI copilot included on every plan
- ✓ Unlimited player slots — we never charge per slot
- ✓ Ryzen 9 7950X · NVMe storage
- ✓ DDoS protection included
- ✓ Switch to another game anytime
- ✓ 25 GB NVMe storage · 160 Gbps DDoS protection
- ✓ AI copilot included on every plan
- ✓ Unlimited player slots — we never charge per slot
- ✓ Ryzen 9 7950X · Unlimited NVMe storage
- ✓ 480 Gbps DDoS protection
- ✓ Switch to another game anytime
- ✓ Dedicated threads
- ✓ Automatic backups
- ✓ Priority support
Hardware & network
Locations
What server owners say
"Honestly didn't expect much from an 'AI manager', but it's how I run my server now. I'll type something like 'why did the server crash last night' and it actually reads the logs and tells me."
Verified review
"I'd been on two other hosts before this. What sold me was the AI manager catching a memory leak in one of my mods and naming the exact one — something I'd been chasing for weeks."
Verified review
"I'm not very technical and setting up servers always stressed me out. Now I just ask the assistant to fix a config, and it either walks me through it or does it for me."
Verified review
Citadel: Forged with Fire server hosting FAQ
Can I get Citadel: Forged with Fire PS4 server hosting from GameTeam?
No. GameTeam runs the PC dedicated server, the one Steam players join. PlayStation and Xbox servers come from hosts licensed for consoles — when console players asked, the developer pointed them to a console host, and said there were no plans for free private servers on consoles. If your group plays on PC, a GameTeam server is the right fit.
How much does it cost to rent a Citadel: Forged with Fire server?
You pay per GB of RAM: $0.49/GB a week on Budget, or $1.99/GB billed monthly. A 6 GB server is $2.94 a week and 8 GB is $3.92 a week. There is no per-slot charge, the AI copilot comes with the plan, and you can get your money back within the first 72 hours.
Can I host a Citadel server for just my friends?
Yes. Set a Password in WorldCreationSettings and only people who have it can join. A rented server stays up while everyone is offline, so the castle and the tamed creatures are there whoever logs in first.
How do I become admin on my Citadel server?
Set the admin password under [/Script/Citadel.SocialManager] in Game.ini (or ask the copilot), then type /admin_login and the password in game. From there you can kick, ban, teleport and save the world.
Why can my friends see the server but not join?
Almost always the ports: Port in Engine.ini and ConnectionPort in Game.ini don't match. Set them to the same value and restart. A "version mismatch" instead usually means the server is on an older build than the game; stop and start it to update.
Why did lines disappear from my Game.ini?
When the server starts it rewrites its INI files, and parts you left unchanged are removed. That is normal, and the values you changed stay. Two things do cause trouble: values below 1 written without a leading zero (.5 instead of 0.5), and a game port that differs between Engine.ini and Game.ini. Edit with the server stopped, or let the copilot write the line for you.
Can I move my existing Citadel world to GameTeam?
Yes. The world and characters live in Citadel/Saved/SaveGames, stored by SteamID64. Upload that folder and your Game.ini, start the server, and your house picks up where it left off.
Can I install mods on a Citadel server?
There is no official mod support for Citadel dedicated servers and no Workshop for it. You shape the server through Game.ini instead: rates, decay, creature numbers, free-build mode and the PvP rule.
How do I update my Citadel server?
Stop the server and start it again from the GameTeam panel, and it updates to the latest version, so it matches your players' game.
Same server, any game.
Ignus is waiting for your house.
Deploy a Citadel server, tell the copilot your rates and rules, and send your house the name to search.
Deploy your Citadel: Forged with Fire server





