DayZ Server Hosting
Survive Chernarus, trust no one, and hold what you find while the AI copilot keeps the world running.
What does hosting a DayZ server take?
Hosting a DayZ server yourself takes 6–8 GB of RAM, Bohemia's DayZ Server files (Steam app 223350, downloaded with a Steam login), UDP port 2302 plus a Steam query port open, and a tuned serverDZ.cfg, while loot and spawns live in the mission's XML files. Or rent a DayZ Standalone server that is already running. On GameTeam you pay per GB of RAM, from $0.49/GB a week, slots are never charged, and the AI copilot edits the config and XML, reads the crash log and makes backups when you ask.
Run your DayZ server by just asking.
A DayZ server is a stack of XML files that break on one missing tag: types.xml for loot, events.xml for heli crashes and cars, globals.xml for infected. Say what you want the server to feel like. The copilot edits the right file, reads it back, and digs through the RPT log when the server refuses to boot.
XML Without the Pain
Loot tables, spawns, traders — describe the change and the copilot edits the file and reads it back.
"Won't Start" — Explained
A malformed economy file stops the server cold; the copilot finds the line so you do not have to.
Full Population, One Plan
Unlimited slots and a per-GB price — a 60-player public server does not cost per head.
DayZ with friends
The hardcore survival game where the zombies are the least of it: hunger, cold, sickness and — above all — other players. Every encounter is a decision, every stash a risk, and a group that survives together in DayZ has earned it.
DayZ server RAM requirements
6-8 GB. Persistent loot and vehicle state across a large map keeps memory use high even when the server is quiet.
| Your server | Starting RAM | From (Budget, weekly) |
|---|---|---|
| Private server for a group of friends, vanilla map | 6 GB | $2.94 / week |
| Public community server, 20–60 players, a few mods | 8 GB | $3.92 / week |
Bohemia lists 6 GB as the minimum for a DayZ server. Memory climbs with every mod, vehicle and base kept in persistence, so a server that has run for months needs more than one fresh off a wipe. Start at 6–8 GB and move RAM up or down in one click; the world stays where it is. Player limit: 40-60 is the common range for a public server.
How to set up a DayZ server on GameTeam
Pick RAM and a region
6 GB is plenty for a private group, 8 GB for a public server. Put it in the region nearest your players: we run 25+ locations, from Germany and the USA to Singapore and India.
Pick the map, set the rules
Chernarus loads by default; switch the map in serverDZ.cfg. Then tell the copilot the rules (first-person only, faster days, a password) or edit the file yourself. Loot tables live in types.xml.
Bring the squad in
In DayZ, open the Community tab and search for your server name, or connect straight to the IP and port shown in your panel.
Good to know before you start
Loot, spawns and traders are driven by the types and economy XML files rather than by in-game settings, so most customisation happens in the file manager.
The most common problem
An XML syntax error in the economy files stops the server from starting with an error that points at the file but not the line.
DayZ server settings explained
serverDZ.cfg sits in the server root and is loaded with -config=. It holds the server-wide rules; loot and infected live in the mission folder's XML (db/types.xml, db/globals.xml, db/events.xml) and stamina, base damage and map rules in cfggameplay.json. The values below are from Bohemia's reference config. The DayZ server settings guide explains the rest.
| Setting | What it does |
|---|---|
hostname | Server name in the browser. |
description | Text in the browser's server details panel, up to 255 characters. |
password | Password to join. Leave it empty for an open server. |
passwordAdmin | Password to log in as server admin. |
maxPlayers | Player slots. The reference config uses 60. |
enableWhitelist | 1 turns the whitelist on, so only approved players get in. |
disable3rdPerson | 1 makes the server first-person only. |
disableCrosshair | 1 hides the crosshair. |
serverTimeAcceleration | Speeds up the clock (0.1 to 64). At 24, a full day passes in one hour. |
serverNightTimeAcceleration | Speeds nights up further. It multiplies with the value above, so 4 × 2 runs nights 8× faster. |
serverTimePersistent | 1 saves the in-game time, so a restart doesn't reset the clock. |
disableBaseDamage / disableContainerDamage | 1 protects fences and watchtowers / tents, barrels and crates from damage. |
lightingConfig | Night lighting: 0 brighter, 1 darker, 2 Sakhal lighting. |
template | The mission and map to load, inside class Missions: dayzOffline.chernarusplus, dayzOffline.enoch (Livonia), dayzOffline.sakhal or dayzOffline.nasdara. |
steamQueryPort | The Steam query port. Set it when the server doesn't show up in the browser. |
MaxPing | Ping in ms that gets a player kicked (300 in the reference). Players see a yellow ping alert from 200 ms and a red one from 250 ms first. |
enableCfgGameplayFile | 1 loads cfggameplay.json from the mission folder. |
DayZ server commands
A DayZ server takes its orders from the start-up line. These are the launch parameters Bohemia documents; the copilot can change them for you.
| Command | What it does |
|---|---|
-config=serverDZ.cfg | The config file to load. Without it the server won't start. |
-port=2302 | Game port the server listens on. |
-profiles=profiles | Folder for logs, BattlEye files and mod settings. |
-mod=@CF;@MyMod | Mods loaded on the server and by every player, separated by semicolons. |
-serverMod=@MyServerMod | Server-side mods that are never sent to players. |
-mission=<path> | Loads a mission folder by path instead of the config's template. |
-doLogs / -adminLog / -netLog | Extra logging. -adminLog writes the .ADM admin log of kills, hits and chat. |
-freezeCheck | Stops the server and writes a dump if it freezes for more than 5 minutes. |
-cpuCount=<n> | Logical CPU cores to use for parallel tasks. |
-limitFPS=<n> | Caps server FPS (200 at most) to save CPU on a quiet server. |
-BEpath=<path> | Custom location for the BattlEye files. |
Can I add mods to a DayZ server?
Yes, through Steam Workshop, loaded with -mod=. Most communities also run server-side types and trader configuration alongside client mods.
Each mod also ships a .bikey that goes in the server's keys folder: the server checks every mod file against its signature (verifySignatures = 2), so a mod without its key fails the check. Server-only mods load with -serverMod= and players never download them. Step by step: how to add mods to a DayZ server.
DayZ server ports
Hosted with us, there is no router to touch. Your panel lists the IP and ports your server was given, and those can differ from the defaults above.
Pay per GB of RAM. Never per slot.
You pay for memory, not seats, and billing can be weekly, so you are never locked into a month the group might not play. Change RAM in one click, or switch the same server to another game. The AI copilot is included on every plan.
- ✓ AI copilot included on every plan
- ✓ Unlimited player slots — we never charge per slot
- ✓ Ryzen 9 7950X · NVMe storage
- ✓ DDoS protection included
- ✓ Switch to another game anytime
- ✓ 25 GB NVMe storage · 160 Gbps DDoS protection
- ✓ AI copilot included on every plan
- ✓ Unlimited player slots — we never charge per slot
- ✓ Ryzen 9 7950X · Unlimited NVMe storage
- ✓ 480 Gbps DDoS protection
- ✓ Switch to another game anytime
- ✓ Dedicated threads
- ✓ Automatic backups
- ✓ Priority support
Hardware & network
Locations
What server owners say
"Honestly didn't expect much from an 'AI manager', but it's how I run my server now. I'll type something like 'why did the server crash last night' and it actually reads the logs and tells me."
Verified review
"I'd been on two other hosts before this. What sold me was the AI manager catching a memory leak in one of my mods and naming the exact one — something I'd been chasing for weeks."
Verified review
"I'm not very technical and setting up servers always stressed me out. Now I just ask the assistant to fix a config, and it either walks me through it or does it for me."
Verified review
DayZ server hosting FAQ
How much does it cost to host a DayZ server?
You pay per GB of RAM: $0.49/GB a week on Budget, or $1.99/GB billed monthly. A 6 GB server is $2.94 a week ($11.94 a month); 8 GB is $3.92 a week ($15.92 a month). Every slot is included and so is the AI copilot. Self-hosting costs a PC that stays on around the clock, plus power and port forwarding.
Can I host a private DayZ server?
Yes. Set password in serverDZ.cfg so only people with it can join, or switch on enableWhitelist to allow approved players only. Steam IDs listed in priority.txt in the server root skip the login queue. The DayZ server settings guide covers every option.
How many players can a DayZ server hold?
Bohemia's reference config sets maxPlayers = 60, and 40–60 is the usual range for a public server. The slots themselves cost nothing here. You pay for RAM, so a full community server and a duo pay the same rate per GB.
Can I rent a DayZ server for Xbox or PlayStation?
Not from us. Bohemia set up console private servers through a single hosting partner, so a PC host can't offer them. A GameTeam DayZ server runs Bohemia's Steam server files, so it is for PC players.
Should I buy or rent a DayZ server?
You can't buy a DayZ server outright. You either run Bohemia's server files on hardware you own or rent the machine. A server rental makes sense when nobody wants a PC running overnight, the group plays across time zones, or you would rather not forward ports at home.
Can I set up a self-hosted DayZ server?
Yes. Download the DayZ Server files with SteamCMD on Windows or Linux, configure serverDZ.cfg, start DayZServer with -config and -port, and open the ports. The DayZ dedicated server guide has every step.
Do DayZ server owners make money?
Some do, within Bohemia's rules. Donations with nothing given back are allowed. Selling perks needs Bohemia's approval, and only rewards that don't affect gameplay qualify, such as cosmetics, reserved slots and sponsorship. Selling weapons, vehicles or in-game money is not allowed. Bohemia takes no cut, but you need permission from the authors of the mods you run.
Can I move my existing DayZ server to GameTeam?
Yes. The world and characters live in the mission folder's storage_1 folder (the number follows instanceId in serverDZ.cfg). Upload the mission folder with it, plus serverDZ.cfg, your mods and their keys. Support can also do the move for you.
How do I update my DayZ server?
Stop the server and start it again: it updates to the latest DayZ build on start. Back up first, update your mods, and decide whether the update calls for a wipe. How to update a DayZ server covers both.
Run it yourself — or let the copilot.
Same server, any game.
Your own slice of Chernarus, running 24/7.
Pick the RAM, set the rules in a sentence, and hand your squad the IP before the next wipe.
Deploy your DayZ server





