Empyrion: Galactic Survival Server Hosting
Build ships and bases across a galaxy of planets with your crew while the AI copilot keeps the fleet flying.
What do you need to host an Empyrion dedicated server?
An Empyrion dedicated server needs 8–16 GB of RAM, the free Empyrion – Dedicated Server tool (Steam app 530870, Windows), ports 30000–30004 open and a dedicated.yaml with your scenario, name and rules in it. Or rent one that is ready to go: GameTeam's Empyrion: Galactic Survival server hosting is pay per GB of RAM, from $0.49/GB a week, slots are unlimited, and the AI copilot writes the YAML, sets up scenarios and reads the log when a playfield won't load.
Run your Empyrion: Galactic Survival server by just asking.
Empyrion splits your galaxy into playfields and your rules into a whitespace-sensitive YAML file. Tell the copilot what you want and it edits the file, runs the console commands and tells you which playfield is eating the memory.
YAML Written for You
Scenario, name, rules — describe them and the copilot writes dedicated.yaml and confirms it.
Slowdown, Diagnosed
Ask why it lags and the copilot points at the loaded playfields instead of guessing.
Scale with the Crew
Per-GB pricing means one planet or a dozen — pay for what the crew actually loads.
Empyrion: Galactic Survival with friends
A space survival sandbox: land on planets, mine, build bases and capital ships block by block, and fly them to the next star. It spans survival on the ground and warfare in orbit, and a crew can run an entire operation across several worlds at once.
Empyrion: Galactic Survival server RAM requirements
8-16 GB. Each active playfield is loaded separately, so a busy multi-planet server climbs quickly.
| Your server | Starting RAM | From (Budget, weekly) |
|---|---|---|
| 2–4 players on one or two playfields | 8 GB | $3.92 / week |
| 5–10 players spread across a solar system | 12 GB | $5.88 / week |
| 10+ players, many planets loaded or a big scenario | 16 GB | $7.84 / week |
Empyrion's memory use follows playfields, not players: each planet, moon or space sector with someone on it is its own server process. Six friends on one planet are cheaper than three friends on three planets. Big scenarios such as Reforged Eden add more. Start where the table says and add RAM in one click when the crew spreads out; nothing in the galaxy changes. Player limit: 8-30. Concurrent active playfields matter more than raw player count.
How to set up a Empyrion: Galactic Survival server on GameTeam
Pick RAM and a location
8 GB suits a small crew on a planet or two. Choose the location closest to most of your players: we have 25+ across Europe, the Americas and Asia-Pacific.
Choose the scenario and rules
Default Multiplayer, or upload a scenario such as Reforged Eden into Content/Scenarios. Then tell the copilot the name, password, mode and player limit, or edit dedicated.yaml in the file manager. Decide the scenario before the first start.
Invite your crew
Copy the address from the panel. Find the server by name in the Empyrion server browser, or connect straight to its IP, and enter the password if you set one.
Good to know before you start
The scenario is selected in dedicated.yaml before first start, and changing it later usually means a fresh save.
The most common problem
Every playfield players are standing on stays loaded, so a scattered group can load a dozen planets at once on a plan sized for one.
Empyrion: Galactic Survival server settings explained
dedicated.yaml has two sections: ServerConfig for the server and GameConfig for the world. A line starting with # is switched off. YAML cares about indentation, so one stray tab can stop the server starting; the copilot reads the file back after every change. The settings owners change most:
| Setting | What it does |
|---|---|
Srv_Name | The name shown in the server browser. |
Srv_Password | Password players need to join. |
Srv_MaxPlayers | Players at once. The stock file says 8; raise it as far as your RAM allows. |
Srv_Public | Set to false to hide the server from the browser. Players can still connect by IP. |
Srv_Description | Text in the server browser, up to 127 characters, with [b] and [url] tags allowed. |
Srv_ReservePlayfields | Idle playfield servers kept ready so planets load faster: 0 to 10, default 1. Eleon suggests at least 2 on busy public servers. |
Srv_StopPeriod | Stops all playfield servers every few real-time hours, with warnings to players first. |
Tel_Enabled / Tel_Port / Tel_Pwd | Turns on the Telnet admin console (port 30004 by default) and sets its password. |
EACActive | Easy Anti-Cheat. When it is on, players must enable EAC in Options → Misc to connect. |
MaxAllowedSizeClass | Largest blueprint size players may spawn or produce. Stock value 10; 0 means no limit. Big blueprints cost performance. |
AllowedBlueprints | None, StockOnly or All (default): which blueprints factories can build. |
KickPlayerWithPing | Locks out players above this ping. |
EnableDLC | Lets the scenario use DLC features. Every player who joins must own the DLC. |
GameName | Name of the save game folder. Change it and the server starts a new world. |
Mode | Survival or Creative. |
Seed | The number that generates the galaxy: up to 7 digits, never 0 or negative. |
CustomScenario | Name of the scenario folder in Content/Scenarios, such as Default Multiplayer. |
SharedDataURL | A cloud link to the scenario's zipped SharedData, so players download it from there instead of slowly from your server. |
Empyrion: Galactic Survival server commands
These work in the Telnet console and, for players with the gamemaster, moderator or admin role, in the in-game console. Use a player's steamID64 or their name (in single quotes if it has spaces). The copilot can run any of them from the panel:
| Command | What it does |
|---|---|
initadmin | Makes you the first admin. Only works while nobody has admin rights yet. |
setrole <steam-id> <role> | Gives a role: player, gm, mod or admin. |
plys | Lists everyone in the game. |
kick <player> [message] | Kicks a player, or kick all for everyone. |
ban <steam-id> <duration> | Bans for a time, for example ban 1234567890 14d for two weeks. unban lifts it. |
say 'message' | Sends a chat message to everyone. |
saveandexit <minutes> | Saves and shuts down after up to 15 minutes, warning players on the way. Always stop the server this way. |
stoppf <playfield>|all [minutes] | Stops one playfield server or all of them. Players on it can reconnect straight away. |
servers | Lists the playfield servers that are running. |
gents | Lists every structure on every playfield and who owns it. |
faction list | Lists factions. help faction shows the rest of the faction tools. |
help <command> | Shows every command, or the options of one. |
Can I add mods to a Empyrion: Galactic Survival server?
Yes, through server-side mods and scenario files. Custom scenarios are the most common route and are downloaded by clients.
Scenarios are Empyrion's real mods: a scenario folder replaces the galaxy, its planets and its rules. Put it in Content/Scenarios, name it in CustomScenario and start a new game. Players download its shared data the first time they join, which is where SharedDataURL helps. When you update a scenario such as Reforged Eden for a running game, keep the folder name exactly the same: the server reads it from the save, not from the YAML.
Empyrion: Galactic Survival server ports
At home you forward the whole 30000–30004 range, TCP and UDP. On GameTeam there is nothing to forward: the panel shows the address and port your server actually uses, which may differ from these defaults.
Pay per GB of RAM. Never per slot.
You pay for memory, not seats, and billing can be weekly, so you are never locked into a month the group might not play. Change RAM in one click, or switch the same server to another game. The AI copilot is included on every plan.
- ✓ AI copilot included on every plan
- ✓ Unlimited player slots — we never charge per slot
- ✓ Ryzen 9 7950X · NVMe storage
- ✓ DDoS protection included
- ✓ Switch to another game anytime
Hardware & network
Locations
What server owners say
"Honestly didn't expect much from an 'AI manager', but it's how I run my server now. I'll type something like 'why did the server crash last night' and it actually reads the logs and tells me."
Verified review
"I'd been on two other hosts before this. What sold me was the AI manager catching a memory leak in one of my mods and naming the exact one — something I'd been chasing for weeks."
Verified review
"I'm not very technical and setting up servers always stressed me out. Now I just ask the assistant to fix a config, and it either walks me through it or does it for me."
Verified review
Empyrion: Galactic Survival server hosting FAQ
How much RAM does an Empyrion server need?
Plan for 8–16 GB. A small crew sharing a planet runs well on 8 GB. Each extra planet, moon or space sector with a player on it loads another playfield, so a crew that splits up across a system, or plays a large scenario, needs 12–16 GB. On GameTeam you change RAM in one click.
How many players can join an Empyrion dedicated server?
As many as Srv_MaxPlayers allows; the stock file sets 8. The real limit is how many playfields are loaded at once, not a slot count. GameTeam never charges per slot, so raise it as far as your RAM handles.
How do I create my own private Empyrion server?
The quickest way is Empyrion dedicated server hosting: rent one, set Srv_Password, and set Srv_Public: false if you don't want it in the server browser at all; friends then connect by IP. To run it yourself instead, install the free dedicated server tool (Steam Library → Tools, or SteamCMD app 530870) on a Windows PC, edit dedicated.yaml and forward ports 30000–30004. The Empyrion dedicated server guide walks through it.
Can I host Reforged Eden or another custom scenario?
Yes. Upload the scenario folder to Content/Scenarios, set CustomScenario to its folder name and start a new game; the copilot can do the YAML part. A scenario is chosen when the game is created, so switching an existing world to a new scenario means a new save. Back up the old one first.
Why can't my friends connect?
The usual causes: Easy Anti-Cheat is on (EACActive) and they haven't enabled EAC in Options → Misc; their game is on a different version from the server; or, on a home server, the 30000–30004 range isn't forwarded for TCP and UDP. On GameTeam, ask the copilot and it reads the server log for the reason.
How much does it cost to rent an Empyrion server?
You pay per GB of RAM: $0.49/GB a week on Budget, or $1.99/GB billed monthly. An 8 GB Empyrion server rental is $3.92 a week; 16 GB is $7.84 a week. Slots are unlimited and the AI copilot is included.
Is there Empyrion server hosting in Australia?
Not yet. Our Asia-Pacific locations are Singapore and India, and Singapore is the closest for players in Australia. We also host in Germany, France, the Netherlands, England, Turkey, the USA and Canada, and you can move the server later without losing the galaxy.
Can I move my existing Empyrion game to GameTeam?
Yes. Upload the save from Saves/Games/<GameName>, keep the same GameName and scenario in dedicated.yaml, and start the server. Our support team can help with the move too.
How old is Empyrion, and is it still updated?
Empyrion: Galactic Survival entered Early Access in August 2015 and hit 1.0 on 5 August 2020. Eleon is still shipping: version 1.19 arrived for the 11th anniversary in August 2026, and 1.20 is in experimental testing. Your server updates to the current release when you stop and start it from the panel.
Run it yourself — or let the copilot.
Same server, any game.
Your galaxy keeps turning while the crew is offline.
Pick the RAM, tell the copilot which scenario and rules you want, and send the crew the address.
Deploy your Empyrion: Galactic Survival server