GTA 5 FiveM Server Hosting
Run the Los Santos your community imagines — roleplay, racing, anything — while the AI copilot keeps the city online.
What do you need from a FiveM server host?
A FiveM server runs FXServer with 4–8 GB of RAM, a free server registration key from the Cfx.re Portal in server.cfg, and port 30120 reachable over TCP and UDP. A good FiveM server host takes care of the machine, the network and the updates, so you only bring the key and your resources. GameTeam's GTA 5 server hosting is FiveM: you pay per GB of RAM, from $0.49/GB a week, never per slot (FiveM itself allows 48 players with OneSync, more with a Cfx.re Element Club subscription), and the AI copilot edits server.cfg, wires in new resources and reads the console when the city refuses to start.
Run your GTA 5 FiveM server by just asking.
A FiveM city is a server.cfg file and a resources folder that grows every week. Say what you want instead: the copilot edits the config, adds resources in the right order, reads the console when something fails to start, and updates the server when players get turned away.
Which Resource Broke — Told
One failing script blocks the ones after it; the copilot reads the load order and names the culprit.
Framework to Full City
ESX, QBCore, MLOs, scripts — installed and declared in server.cfg by the copilot, on request.
Grow Into It
Per-GB pricing and unlimited slots — a 64-player city pays for RAM, not for seats.
GTA 5 FiveM with friends
FiveM turns GTA V into whatever a community wants it to be, and most of all into roleplay: police, criminals, shopkeepers and taxi drivers sharing a city with its own rules and stories. Racing servers, deathmatch and custom game modes live here too, and the good ones become places people log into every night.
GTA 5 FiveM server RAM requirements
4-8 GB to start. A full roleplay framework with a large resource list and an active database is comfortably into the upper end.
| Your server | Starting RAM | From (Budget, weekly) |
|---|---|---|
| Test server, freeroam, racing or drift | 4 GB | $1.96 / week |
| Framework city (ESX, QBCore or Qbox) with a database | 6 GB | $2.94 / week |
| Busy roleplay city: long resource list, MLOs, custom cars | 8 GB | $3.92 / week |
For FiveM RP server hosting, the resource list decides the memory bill more than the player count does: every job script, MLO and car pack you add stays loaded. Start where your city is today and add RAM in one click from the panel when the list grows; your files and server.cfg stay put. Player limit: 32-64 for most communities, and higher with tuned resources.
How to set up a GTA 5 FiveM server on GameTeam
Pick RAM and a location
4 GB runs a fresh server; plan 6–8 GB once a framework and its database are in. Pick the location nearest your players — there are 25+ across Europe, the Americas and Asia-Pacific.
Add your Cfx.re key
Generate a free server registration key at portal.cfx.re (Servers → Registration Keys) and set it as sv_licenseKey in server.cfg, or paste it to the copilot and let it do the edit. Each Cfx.re account can hold three active keys.
Build the city, then connect
Upload your resources with the file manager or ask the copilot to set up a framework such as ESX or QBCore. In FiveM, press F8 and type connect followed by the address from the panel.
Good to know before you start
A FiveM server is mostly its resource list: the framework, database and scripts have to be installed and declared in server.cfg before anything works, and a fresh server starts empty.
The most common problem
A single resource failing to start blocks the ones after it in server.cfg, so one broken script can look like the whole server being down. The load order in the console output identifies it.
GTA 5 FiveM server settings explained
FXServer runs server.cfg line by line at startup (+exec server.cfg), so the order of the ensure lines is the order resources start in. The server name, description, tags, icon and banners no longer live here: since the Cfx.re Portal took them over, you set them at portal.cfx.re/servers. These are the lines owners touch most:
| Setting | What it does |
|---|---|
sv_licenseKey | Your server registration key from the Cfx.re Portal. Without it the server won't start (no license key was specified). |
sv_maxclients | Player slots, from 1 to 2048. 48 is free with OneSync; more needs an Element Club tier on your Cfx.re account, and the number doesn't change by itself after you subscribe. |
set onesync on | Server-side state awareness. Needed for 32 or more slots and switched on by the ESX and QBCore recipes. |
endpoint_add_tcp / endpoint_add_udp | Where the server listens. The default is 0.0.0.0:30120 on both TCP and UDP. |
ensure <resource> | Starts a resource, or a whole [category] folder, at boot. Put frameworks and database resources before the scripts that need them. |
sv_enforceGameBuild | Locks the GTA V DLC build every player loads, e.g. 3751 (A Safehouse in the Hills). Only read at startup. |
sv_master1 "" | Marks the server as private: the connect button in the server list is disabled. Leave it commented out (#) to be listed normally. |
sets sv_appearAllowlisted true | Shows the lock (allowlisted) icon in the server list; pair it with sv_allowlistInstructions so players know how to apply. |
sets Discord "<invite>" | Puts your Discord link on the server's info page in the server list. |
sv_scriptHookAllowed | Lets Script Hook V clients join. Off by default, and Cfx.re advises keeping it off. |
sv_pureLevel | Blocks modified client files: 1 still allows audio and known graphics mods, 2 blocks all of them. |
add_ace / add_principal | Gives permissions to a group and puts players in it — how you make yourself admin. |
GTA 5 FiveM server commands
Type these in the server console, or ask the copilot to run them. Players have their own console in game: F8, then connect <address> to join and disconnect to leave.
| Command | What it does |
|---|---|
ensure <resource> | Starts a resource, or restarts it if it is already running. |
stop <resource> | Stops a resource. start brings it back. |
restart <resource> | Restarts a running resource without restarting the server. |
refresh | Rescans the resources folder so newly uploaded resources can be started. |
status | Lists connected players with server ID, identifier, name and ping (rconlog resource). |
clientkick <id> <reason> | Kicks a player by server ID with a reason (rconlog resource). |
say <message> | Sends a chat message to everyone as the console (chat resource). |
exec <file.cfg> | Runs another config file, such as a framework's permissions file. |
quit "<reason>" | Shuts the server down and shows players the reason. |
Can I add mods to a GTA 5 FiveM server?
Yes. FiveM runs on resources: frameworks such as ESX and QBCore, plus scripts, MLOs and vehicles, all placed in the resources folder and enabled in server.cfg.
Resources come from the Cfx.re Marketplace, the forum's Releases section and framework projects on GitHub. Car, map and MLO packs keep their files in a stream folder and players download them when they join. Paid, escrowed resources only start on a server whose key belongs to the Cfx.re account that bought them. The full walkthrough is in how to add mods to a FiveM server.
GTA 5 FiveM server ports
Nothing to forward on GameTeam. The panel lists your server's address and port, and the port can be something other than 30120, so copy it from there.
Pay per GB of RAM. Never per slot.
You pay for memory, not seats, and billing can be weekly, so you are never locked into a month the group might not play. Change RAM in one click, or switch the same server to another game. The AI copilot is included on every plan.
- ✓ AI copilot included on every plan
- ✓ Unlimited player slots — we never charge per slot
- ✓ Ryzen 9 7950X · NVMe storage
- ✓ DDoS protection included
- ✓ Switch to another game anytime
Hardware & network
Locations
What server owners say
"Honestly didn't expect much from an 'AI manager', but it's how I run my server now. I'll type something like 'why did the server crash last night' and it actually reads the logs and tells me."
Verified review
"I'd been on two other hosts before this. What sold me was the AI manager catching a memory leak in one of my mods and naming the exact one — something I'd been chasing for weeks."
Verified review
"I'm not very technical and setting up servers always stressed me out. Now I just ask the assistant to fix a config, and it either walks me through it or does it for me."
Verified review
GTA 5 FiveM server hosting FAQ
How much does a FiveM server cost?
The FXServer software and the Cfx.re server key are free, so the FiveM server cost is the RAM you rent. On GameTeam that is $0.49/GB a week on Budget, or $1.99/GB billed monthly: a 4 GB server is $1.96 a week and an 8 GB city is $3.92 a week, with unlimited slots and the AI copilot included. The one extra cost comes from Cfx.re, not from any host: more than 48 players needs an Element Club subscription (Argentum was $15/month + VAT when we checked).
Is hosting a FiveM server free?
Running one can be: the server files and key cost nothing, so the cheapest FiveM hosting is a PC you already own, left on with port 30120 forwarded. You pay for it in uptime, electricity and router setup. For cheap FiveM server hosting on GameTeam, a 4 GB server is $1.96 a week on Budget, and because billing is weekly, a FiveM server rental can end the week your group stops playing.
How many players can join a FiveM server?
By default 48, using OneSync. More slots come from a Cfx.re Element Club tier on the account that owns the key: Argentum allows 64, Aurum 128 and Platinum up to 2048 with OneSync Infinity. After subscribing you still raise sv_maxclients in server.cfg. Those limits are FiveM's; GameTeam never charges per slot.
How do I join a FiveM server with an IP?
Open FiveM, press F8 to open the console and type connect followed by the address and port, for example connect 203.0.113.25:30120. On GameTeam the address is in the panel. Type disconnect to leave the server.
Do I need a VPS for FiveM server hosting?
No. FiveM VPS hosting gives you a bare Windows or Linux machine: you install FXServer, update the artifacts, run the firewall and keep it all patched. A game host hands you a running server to configure. Buy a VPS if you want to run other software on the same box; for a city, a FiveM host and the copilot cover the work a VPS leaves to you.
Do I have to use an official Cfx.re hosting partner?
No. Cfx.re lists authorized FiveM hosting providers on fivem.net (GPORTAL, Shockbyte, Nitrado, Nodecraft, xREALM and ZAP-Hosting), but a FiveM server is any FXServer running a valid key from your Cfx.re account, whether it sits on your own PC, a VPS or a game host like GameTeam.
Is FiveM legal to host?
Yes. FiveM is run by Rockstar Games, and running a server means agreeing to Rockstar's Creator Platform License Agreement. Players need their own copy of GTA V on PC. The agreement bans loot boxes and selling in-game currency for real money, and any server store has to go through Tebex.
Is FiveM CPU or GPU heavy?
For players it is GTA V, so the graphics card does the heavy lifting: Cfx.re recommends an RTX 3060-class card for FiveM on GTAV Enhanced. The server renders nothing at all. FXServer needs CPU, RAM and a solid connection, which is why the hosting side is about processor speed, memory and DDoS protection.
What is the best host for FiveM?
The one that fits your city. Before you buy a FiveM server, check for full access to server.cfg and the resources folder, RAM you can raise without rebuilding, DDoS protection, a location close to your players, and quick artifact updates — servers on artifacts older than three months can't be joined from the server browser. GameTeam runs Ryzen 9 7950X CPUs on NVMe storage with DDoS protection included.
Run it yourself — or let the copilot.
Same server, any game.
Open the city tonight.
Deploy a FiveM server, drop in your Cfx.re key and let the copilot wire up the resources.
Deploy your GTA 5 FiveM server